As decimal separator now always a dot is used.
Long paths are now correctly drawn with draw_path.
Solved a serious bug in which collision events where executed twice if two objects have collision events with each other.
Read-only files can now be used as included files without errors.In an if condition, a value.5 is now treated as true.Also corrected the shortcut for creating sprites.Now correctly setting the application title to the file name.Functions for motion planning.A particle system to create explosions, fireworks, flames, rain, and other effects.Corrected a bug in the function window_get_color.
Create, load, and modify resources whilst the game is running.
Solved a bug that sometimes occured when pressing the key.
Increased the limit on the number of vertices in drawing 3D primitives for models khmer unicode keyboard (nida 1.0) from 1000 to 32000.
Changed the reading and writing of reals in text files.Also the Scripts menu is hidden.Additional options in the sprite and image editors.Corrected the Outside View and Boundary View events.Multiplayer functions allowing you to create network games.In the path editor, when choosing a room, clicking outside the menu no longer clears the room.Bold courier text overlaps 0003366 Dont increment image_index if there are less than 368 License stamper does not work 0003357 Cursor_sprite is drawn over orange internet everywhere 3g software and over 0001846 Range Check error/Access Violation while adding large tiles in room 0003290 Depth is not taken into account.